Case of the Locked Hothouse | Murders at Karlov Manor

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Case of the Locked Hothouse
Case of the Locked Hothouse
Enchantment — Case
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Illustrated by Leanna Crossan
LEGAL Standard
LEGAL Pioneer
LEGAL Modern
LEGAL Legacy
LEGAL Vintage
LEGAL Brawl
LEGAL Historic
NOT LEGAL Pauper
NOT LEGAL Penny
LEGAL Commander